Actors
Actors are prebuilt Excalibur Entities that come with the batteries included for most applications. Such as position, velocity, graphics, and collision detection.
Actors are the recommended way to use Excalibur to show something on the screen.
If you don't want these built-ins and you want to build only what you want, read about entities here
warning
Actors use collision geometry for pointer events meaning they need at least a width/height or custom collider, but can be configured to use graphics bounds for pointer testing.
Actor.pointer and PointerComponent
Read more here